What is it?
Mazespheres is a horror-themed minimalistic maze game. Your goal is to collect as many blue orbs as possible to score points. However, you're not alone. An orange orb follows you around the maze, and will gladly take any opportunity it can get to kill you. As soon as it can see you, it will damage you, at a rate that increases the closer you are to the orange orb. If you run out of health, you will die. The longer you can stay alive, the more points you'll get from blue orbs, but the orange orb will also move faster and faster, eventually going so fast that you can't outrun it.
A: Strafe left
D: Strafe right
- Operating system: Windows: XP SP2 or newer, Linux: anything recent, I guess
- Graphics card: Something not too old, for Windows you'll need a DirectX 9c-compatible GPU with shader model 3.0
- Processor: SSE2-compatible processor
- Operating system: Linux, or Windows 7 or newer
- Graphics card: nVidia GeForce GTX-series or AMD Radeon HD-series or higher
- Processor: Intel Core-series or AMD FX-series or higher (most likely runs just as well on older processors, but I don't have any to test with)
Mazespheres comes with VSync enabled on medium quality and above. A special version of Mazespheres with VSync disabled was used for these benchmarks.
|Graphics card||FPS (1080p Ultra)|
|AMD Radeon RX Vega 64||340~670|
|nVidia GeForce GTX 660||250~270|
Mazespheres supports OpenVR. This means that you can run Mazespheres in VR if SteamVR is installed, and if you have an OpenVR-compatible HMD. VR support has been tested on Oculus Rift DK1.